![]() Most importantly track specific tuning has been added but also many tuning aspects have been refined over time. Ultimately this led to my first tuning app QuickTune 6 for Forza 6 in 2016, a fully automated tuning calculator that calculates ready-made balanced tunes that don't require any tweaking.įast forward to 2020 and QuickTune 7 for Forza Motorsport 7 is now available and QuickTune has evolved dramatically from the early days. That was the point where I asked myself if they are any similarities or patterns in those tunes that can be extracted and reused to speed-up the tuning process for further cars as it was quite time consuming for me to perfecting a tune. Also all cars I've tuned to that point had nearly the same feel on track. In Forza 6 when I started tuning almost every car I drove, I always eventually came to a point where I felt the tuning cannot be improved anymore. ![]() I was very proud of my first tuned car that was reasonably competitive in lobby racing - I can still remember the car: it was a 2008 Aston Martin DBS - I simply love that car. It was until Forza 5 that I first started tuning on my own and started to gather all available tuning guides and analyzing available open source tunes from other tuners. I only used to download other peoples tunes as in the first years I was only interested in playing Online Multiplayer lobby races and didn't want to deal with tuning at all. I've been always a racing game addict and started playing Forza with the very first Forza version back in 2005. ![]()
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